Registration: 3D in Art and Science
3D in Art and Science
Friday, 30 October 2020, 12 pm GMT+1 (Central European Time)
If you would like to participate in the discussion, please register using the form below.
The discussion will also be broadcast live via the HFBK Mediathek: https://mediathek.hfbk.net/live
12 pm - Matthew Plummer-Fernandez (School of Digital Arts – SODA, Manchester)
(Moderation: Beate Anspach, Fabian Hesse)
This talk reflects on a body of art work, spanning the last ten years that have taken shape using 3D models either found online or produced from scans of existing objects. The project Shiv Integer for example, is a bot that automatically sourced and combined 3D models from a file-sharing platform and online community called Thingiverse, resulting in a vast collection of randomly generated assemblages. I shall also discuss a possible conceptual framework for understanding artistic practices that make use of large sets of data found online. The framework specifically differentiates practices that respect the norms of the digital commons, and actively contribute to it, to those taking a more extractivist approach.
2 pm - Marc Rautenhaus (Universität Hamburg)
(Moderation: Martin Kriszat, Lucas Millheim)
In meteorology and in climate science, visualization plays a major role in the analysis and communication of data gathered from observations and computer simulations. Visual depiction helps the scientist to make sense of large amounts of complex numerical data that otherwise would be incomprehensible. Advances in computer graphics and data analysis techniques, often driven by the entertainment industry, have in recent years also facilitated strong advances in scientific visualization techniques, with topics including interactive real-time graphics, 3D depiction, and uncertainty analysis. The "Met.3D" open-source project takes advantage of state-of-the art graphics technology and results from computer science research to make interactive 3D and uncertainty visualization accessible to the atmospheric community. Combination of 2D and 3D visualization with feature detection makes it possible to analyze weather forecasts and climate simulations in novel ways, for example, for the analysis of the dynamics of storms or of forecast uncertainty.
3:30-4:30 pm - Helen Pritchard (i-DAT, University of Plymouth)
(Moderation: Beate Anspach, Fabian Hesse)
The contemporary infrastructural complex of mining and measuring undergrounds depends on software tools for geological data handling, interpretation, and 3D-vizualisation. Such tools power techno-colonial subsurface exploration with computational techniques and paradigms. In this talk I will present the collaborative work of the *Underground Division* on the volumetric renderings that figure the so-called earth. Through speculative storying, queer infrastructural analysis and art-based inquiries I will discuss how these volumetrics are made operative by geocomputation, where geocomputation refers to the computational processes that measure, quantify, historicize, visualize, predict, classify, model, and tell stories of spatial and temporal geologic processes. In particular I will discuss what affirmative forms of queering damage, responsibility-taking..or not, might be possible within these processes and practices of volumetric geocomputation.